I provide resources ranging from full lessons to full unit bundles for BTEC Business Studies alongside GCSE Computing. I currently work as a Further Education Business Lecturer, Standards Verifier and Examiner for a large awarding body.
I provide resources ranging from full lessons to full unit bundles for BTEC Business Studies alongside GCSE Computing. I currently work as a Further Education Business Lecturer, Standards Verifier and Examiner for a large awarding body.
This full lesson covers The difference between technical, higher technical and professional occupations in health, healthcare science and science, as defined by the Institute for Apprenticeships and Technical Education for T Level Health, including;
technical: skilled occupations that a college leaver or an apprentice would be entering, typically requiring
qualifications at levels 2/3
• higher technical: require more knowledge and skills acquired through experience in the workplace or further
technical education, and typically require qualifications at levels 4/5
• professional: occupations where there is a clear career progression from higher technical occupations, as well
as occupations where a degree apprenticeship exists
This full lesson covers BTEC Level 3 eSports Unit 4: Health Wellbeing and Fitness for eSport Players A4 Categories of eSport Players, including;
Young people.
• People aged over fifty.
• People with a medical condition.
• People at risk of social isolation.
• People with a disability.
• People from different ethnic/cultural backgrounds.
Images removed for copywrite reasons, you will need to add your own images e.g. business logos.
This full lesson covers BTEC Level 3 eSports Unit 4: Health Wellbeing and Fitness for eSport Players B2 Benefits of Physical Fitness to Support the Performance of an esports Player, including;
Improved back strength to be able to maintain a sitting position for extended periods
of time.
• Increased energy levels from high levels of aerobic and muscular endurance.
• Improved stamina and resilience and improved ability to focus during a tournament or for
an extended period of time.
• Ability to cope with high heart rates in gaming situations.
• Reduced risk of overuse injuries from esports gaming, e.g. repetitive strain injury (RSI).
• Maintaining good fitness for an esports player.
• Increased ability to cope with stress.
• Decreased anxiety from the release of endorphins.
• Decreased risk of depression from release of serotonin from participation in exercise.
• Reduced levels of cortisol produced during gaming situations.
• Reduced likelihood of burnout.
• Improved cognitive function.
• Increased blood flow to improve brain function.
• Faster reaction times.
• Increased hand-eye co-ordination ability.
• Reduced likelihood of mental fatigue during game play and over time
Images removed for copywrite reasons, you will need to add your own images e.g. business logos.
This full lesson covers BTEC Level 3 eSports Unit 4: Health Wellbeing and Fitness for eSport Players B3 Signs and Symptoms of Poor Physical Fitness and Wellbeing, including;
Physical signs and symptoms:
o reduced sleep or negative sleep patterns
o poor hygiene
o poor diet, including negative calorie intake or poor food choices
o decreased personal interests.
• Psychological signs and symptoms:
o reduced motivation
o decreased self-confidence and self-esteem
o difficulties in personal relationships
o increased emotional stress
o increased irritability and lack of patience
This full lesson covers BTEC Level 3 eSports Unit 4: Health Wellbeing and Fitness for eSport Players C2 Measuring Wellbeing, including;
• Warwick-Edinburgh Mental Wellbeing Scale (WEMWBS).
• One-to-one discussions with:
o health professionals:
– doctors
– psychologists
– counsellors
o significant others:
– family
– partners
– tutors
– coaches.
• Lifestyle indicators:
o consistency of emotions
o emotional resilience
o desire to succeed
o open communication
o social interactivity
o health status
o ability to cope with change
o self-care
o workplace health.
This full lesson covers BTEC Level 3 eSports Unit 4: Health Wellbeing and Fitness for eSport Players C3 Validity and Reliability, including;
• Validity and reliability, including:
o sample size
o number and suitability of references to publications
o use of peer review
o use and misuse of practice/data: extracting or misquoting data
o authenticity: date of publication, author/source of information/article(s).
• Validity of conclusions identified and relevance to the purpose of the assessment.
• Evidence to support conclusions/claims made.
This full lesson fully covers T Level in Health Component A1 Working in the Health and Science Sector A1.1 The Purpose of Organisational Policies and Procedures in the Health and Science Sector, including;
• equality, diversity and inclusion policy:
o complying with legislation
o ensuring equality
o eliminating discrimination
• safeguarding policies:
o ensuring the protection from harm of individuals, including those working within the organisation
and visitors
• employment contracts:
o setting out employment conditions, rights, responsibilities and duties
• performance reviews:
o evaluating work performance against standards and expectations
o facilitating feedback to improve
o providing opportunities to raise concerns or issues
o contributing to continuing professional development (CPD)
• disciplinary policy:
o setting and maintaining expected standards of work and conduct
o ensuring consistent and fair treatment
o establishing a sequence for disciplinary action
• grievance policy:
o providing opportunities for employees to confidentially raise and address grievances
o establishing a sequence for raising grievances
This full lesson covers A1.2 The Importance of Adhering to Quality Standards, Quality Management and Audit Processes Within the Health and Science Sector for T Level in Health Component A1 Working in the Health and Science Sector, including;
• ensuring consistency
• maintaining health and safety
• monitoring processes and procedures
• facilitating continuous improvement
• facilitating objective, independent review
This full lesson covers A1.3 The Key Principles of Ethical Practice in the Health and Science Sectors for the T Level in Health Component A1 Working in the Health and Science Sector, including;
autonomy and informed consent
• truthfulness and confidentiality (for example ensuring validity of outcomes)
• beneficence
• nonmaleficence
• justice (for example fairness, equality and respect for all)